tbl45www.extradiction.comtbm120Junior eXtraDICTIONeXtraDICTION SP
extradiction - a more meaningful play on words
Junior Box SetSP Game Set
Generations of players have enjoyed them. Millions of players continue to enjoy them everyday.  

So what happens when we take the best elements from these classic games and puzzles and craft them into a single game?

This is what happens ... (click on the play button to start the video)


It's called eXtraDICTION,® a truly breakthrough word game for both children and adults. It is entertaining, stimulating, challenging, enriching and extraordinarily versatile.

The basic components of the game sets are:

  1. The game board (proprietary design with patents pending), and
  2. Clue cards.
Other accessories include:
  1. dry-erase markers (whiteboard markers) for writing on the game board,
  2. eraser,
  3. timer,
  4. "word-insertion-guide" (WIG) (for eXtraDICTION® SP only)
  5. "all-star cards" and "chance cards" (for Junior eXtraDICTION® only)
1 Simple Reason why eXtraDICTION® works:  

It turns reading, writing, listening, speaking, counting and thinking into a fun and exciting game.

"The most natural way of learning is through play.

When playing eXtraDICTION®, the fundamental skills of literacy, oracy, numeracy and creativity are naturally developed and enhanced.

Learning and having fun at the same time ...
- it's simply the smarter way for smarter people."

7 Reasons why:  
  • children love it;
  • parents love it;
  • teachers love it; and
  • you'll love it too!

1. FUN
both for children and their parents or teachers;

even for players without a large vocabulary set;

players learn new words and the meaning of those words as well;

it can be adapted to suit young or older players of different abilities;

it's possible for a child to win, even against an adult;

all players are involved for the entire duration of the game;

it's very versatile and can be enjoyed by the whole family for years to come.

4 Basic Steps to Play eXtraDICTION®  

1. Read out the clue or listen carefully as it is being read.
(Option for Junior eXtraDICTION®: Look at the picture shown)

2. Think about it quickly and say your answer out loud.

3. Spell it out and write it down on the game board.

4. Calculate your score.
(For Junior eXtraDICTION®: Count your stars and maybe take a chance ... but watch out for the rats!)

9 Outcomes  
  1. Improves reading skills;

  2. Improves writing skills;

  3. Improves listening skills;

  4. Improves speaking skills;

  5. Improves spelling skills;

  6. Improves vocabulary;

  7. Improves thinking skills;

  8. Improves basic mental arithmetic skills;

  9. Enhances family and social interaction across different age groups.

Extraordinary Versatility  

eXtraDICTION's® versatility means that:

  • it can be played in all languages that use an alphabetical form of writing;

  • it can be used to make the learning of almost any subject fun;

  • it can be played both by children as young as 4 years of age and by adults;

  • it can be adapted to suit players of different abilities (from novices to experts);

  • it can be adapted to play different games to suit the venue, the number of players available, the time available or the learning objectives;

  • it can be played casually or competitively;

  • it can also be published in the print or digital media;

  • it can serve the needs of the education, entertainment or corporate markets and various sub-segments of those markets.
Your Suggestions  
The extraordinary versatility of the eXtraDICTION® game and the game set means that there are many ways of adapting the game and the usage of the components of the game set to meet different learning or entertainment objectives.

Below are some innovative ways of playing as shared by some users. These will enhance the utility, value and enjoyment of your eXtraDICTION® game set.

"We use it as part of our treasure hunt where the hunters are also required to write answers to clues they have been given on the eXtraDICTION® game board. The teams with the highest scores win additional prizes. This adds an extra dimension and a very refreshing challenge to our normal hunt events."

"My students are learning English as a foreign language. I get them to take turns to read aloud the clues from the eXtraDICTION® clue cards for me to work out the answer. They enjoy testing me but in actual fact I am getting them to enthusiastically practise their reading and pronunciation skills."

"When we use the clue cards to play 'Give or Take', the better players are given fewer cards as a handicap."

"To get my students to become interested in idioms, I got them to challenge me to guess the correct idioms from the clues in the eXtraDICTION® idioms card set. They enjoy it so much, they are now challenging each other and learning and using more idioms as they play."

" I get my students to learn and develop their dictionary skills by getting them to create their own clue cards for playing eXtraDICTION®. Because the number of characters used for the definitions in the eXtraDICTION® clue cards are deliberately limited, the students often have to think of the most concise definition for their chosen words."

We value your suggestions and thank you for sharing them with a growing community of eXtraDICTION® enthusiasts.

Please email your suggestions to suggestions@extradiction.com

Additional Cards  
We often get requests for additional clue cards for different languages and subjects. Unfortunately, due to resource limitations, we are not able to entertain every request.

However, we are actively considering the option of developing a simple software for you to create and print your own clue cards.

We will make an announcement on this website as soon as it is ready. Thank you for your patience.
"Our Scrabble-playing lecturers declare this is a better game because all players are totally involved all the time. Not only do we consider eXtraDICTION a very effective game for developing English language and communication skills, we have not come across any other word games that excite and stimulate them as much."
Jean Floyd, Former Resource Consultant ELTC, Visiting Fellow, Ministry of Education, Malaysia
"My 6-year old son loves eXtraDICTION. He can learn English and arithmetic at the same time. He doesn't realise he is learning. He thinks he is playing but actually he is learning a lot. I love the game too because I learn a lot when I play it with him."
Mayumi Inaki, Housewife, Japan
"eXtraDICTION is designed to suit all levels, and a relatively weak pupil can happily play with a much stronger one, with both, in the process, improving their vocabularies and problem solving skills, as well as developing social skills."

"While our school's activities programme is meant to broaden the pupils' experiences beyond their studies, it was good to find an activity which had immediate academic benefits and which the children clearly enjoyed."

"Although the rules of eXtraDICTION are easy to master, the pupils continued to find it challenging and rewarding to play as they improved as players."

"The game has an obvious educational value even when played just for fun. An innovative teacher, I am sure, could use it to great advantage as part of a language programme. In fact, there is no reason why it should not be used by any subject teacher to develop a knowledge and understanding of key words."

"I highly recommend that eXtraDICTION be developed as a teaching tool."
David Sims, Head of English, Kingswood School, Bath, UK
"It's really an incredible 5-Star Fun Learning Programme. I can't think of a better word game that promises and delivers so much."
KY Wong, Engineer & Parent, Malaysia
"I use several games for my lessons but I use the eXtraDICTION board game the most because it captivates the children's attention so they learn faster and more effectively. It makes teaching a lot more enjoyable and fun."
Diane Allison, English Teacher, UK
"eXtraDICTION is uniquely positioned to satisfy a potentially huge market need in Asia as a practical and effective tool for teaching and learning oral communication skills in English."
John Lowe, ELT Director for Asia, Thomson Learning
"I have been using the Junior eXtraDICTION for nearly a year now. I have found it particularly useful with students whose mother tongue is not English. I have been a firm fan of Scrabble since I myself was a child but I find the attractive design of eXtraDICTION, combined with its versatility, puts it in a league of its own. The various levels at which it can be used means it is supportive and encouraging while allowing it to be tailored to individual needs. Most importantly it allows students to have fun as they grasp the fundamentals and explore the wonderful world of English."
John Dilling, English Language Tutor, Malaysia
"We have been using your exciting game of eXtraDICTION for the pupils at our school as part of our extra-curricular clubs and activities programme. This has proved extremely popular and we would now like to further this promotion as an aid to our marketing and recruitment for prospective pupils.."
Angela Carlton-Porter, Director of Admissions and Public Relations, Kingswood School, Bath, UK
"This awesome and versatile game really combines education with entertainment. It should be used in all kindergartens, schools and language centres as well as at home."
Datin Kuldip Kaur, Entrepreneur
"eXtraDICTION will revolutionise the way our kids learn in future. It is cleverly designed to develop the various communication skills as well as mathematical skills. This unique and exciting game is geared to make learning EASY and FUN!"
Daren Wong, Former COO, Jutaria Rewards Sdn Bhd
"As a lifestory teller, I believe learning should always be fun and knowledge should be transferred creatively. eXtraDICTION gives you just that. It's fun, it's creative and the kids don't even realise they are learning. That's the best part."
Zabrina A. Bakar, Blogger and Author
Life Is An Open Secret.
"It's a confidence booster. Some of the learners discovered they know more English words that they thought they did. One got the word 'distribution' before any of the English lecturers she was playing with and is still boasting about it!"
Lecturer, English Language Teaching Centre, Ministry of Education, Malaysia
"It's a quantum leap over other word games."
Wilson Tan, CEO, Planet Asia Co. Pte Ltd, Singapore
"eXtraDICTION develops players' knowledge of virtually any subject, reading and listening skills, oral comprehension, spelling, writing and simple mathematical or scientific equations. Students really get to learn English the fun way - interactive language learning."
Mdm. Sanda Kumari Chandran
Head of English Panel, SMKA SHAMS, Seremban, Malaysia
"It's the best word game I've seen. I cannot wait to use it in my class. It can be used anywhere in the world. I highly recommend it."
John Randall Norwick, Language lecturer, Inti College, Malaysia
"It is fun - exciting, and I learn new words easily."
Anon, Kingswood School, Bath, UK
"Scrabble is for people who already have a good vocabulary. eXtraDICTION is for any level of player and develops vocabulary."
Lecturer, English Language Teaching Centre, Ministry of Education
"One difference I notice between Scrabble and eXtraDICTION is that there's a lot of waiting time with Scrabble but with eXtraDICTION everyone is involved all the time. Besides the word work, players have to decide the best place to put a word, write it down, add up points - so there is a lot of natural opportunity for communicating in English"
Lecturer, English Language Teaching Centre, Ministry of Education, Malaysia
"eXtraDICTION promotes interaction, involves thinking skills and helps build students' language use and proficiency."
Ms. S. Siraganga, English Teacher, SMKA SHAMS, Seremban, Malaysia
"eXtraDICTION is fun and all my mates enjoy playing it."
Thea, Kingswood School, Bath, UK
"It's an amazing, challenging and enjoyable board game."
Siti Sarah Bt. Mustaza, SMKA SHAMS, Seremban, Malaysia

Contact Us at contact@extradiction.com

© 2008. Copyright Ed-Infinitum (M) Sdn Bhd (680490-K). All rights reserved.
The eXtraDICTION® trademark and the copyright to the eXtraDICTION® game boards belong to WH Soh and DL Soh. Patents pending.